

A fact that does not turn out to be a problem, however, as the set jump scares and action sequences are well placed and never used in an inflationary way. The encounters with the latter, as well as the use of hallucinations, are always strictly scripted.

Be it the lack of oxygen on our expeditions across the surface of Mars, unforeseen obstacles or encounters with the results of our research. In addition to the morbid births of our minds, we also seek real threats after life. The control system also worked perfectly with the gamepad. Only when it was saved automatically did there occur minor drops in the frame rate. I was able to play Moons of Madness with my system (more details, you can find in the info box) with very high level of detail and a 2K image resolution constantly with 60 FPS. Dynamic shadows chase across the station's narrow corridors, broken screens create ominous lighting moods, and the superbly mixed sound is the icing on the cake of this wonderful display of horror. Thus, the setting is absolutely atmospheric and in love with detail. In staging, Moons of Madness turned out to be a real treat when it came to gamble. Accompanied by the pressure of permanent loneliness and fatal complications, we witness the protagonist increasingly slipping into the depths of madness, his reality being interspersed with disturbing visions. In terms of gameplay, comparable to a Layers of Fear, this adventure takes us into the uncomfortable isolation of a dead planet. Moons of Madness is a story-focused horror game. The technician is desperate for damage limitation, but as rumours of a supernatural being spread in the form of a ground-based witch, Dr Newehart suspects that her research has opened a door that would have been best closed.

But then the complications accumulate: systems fail, an above-average storm searches the planet's surface and the crew is collectively plagued by nightmarish visions. Over a long period of time, the work in the Trailblazer Alpha, the name of the research station, seemed to run smoothly and the announced reinforcement for the team was also to arrive shortly. To get to the bottom of this question, experiments are carried out on animals and plants under the hostile conditions of the red planet, samples are collected for analysis and the data extracted from it is sent to Earth. On behalf of the science company Orochi, he and the rest of the team are to find out whether the dead celestial body is suitable as an alternative habitat to Earth.

To check out some gameplay from the horror title, go through here.Engineer Dr Shane Newehart is part of a secret expedition to Mars. Along with the announcement also came a launch date trailer, which you can see below. Moons of Madness will launch October 22nd on PC, and January 21st, 2020 for PlayStation 4 and Xbox One.
Ps4 moons of madness Ps4#
The console versions will have to wait, though, as they won’t come until the beginning of next year, so if you’re playing on PS4 or Xbox One, you’ll have to wait to descend into madness.
Ps4 moons of madness Pc#
Today we got an official launch date for the game, and it’ll be pretty close for PC players.Īs announced by publisher Funcom and developer Rock Pocket Games, Moon of Madness will release this month for PC, so those playing there can get into the madness soon. The first person horror game sees you on a facility on Mars, where mysterious things are happening. Games are no exception, and one such game is Moons of Madness. Lovecraft-inspired faction has certainly found some resurgence in recent years, as various mediums have been influenced by the horror writer’s works in the last decade or so.
